Heavenly Baddies

In development · Space sci-fi 4X

Heavenly
Baddies

Your Fleet. Their Feet.No release window

Four commanders on a living map. Hold the sky with a fleet you fitted yourself, fight the solar system like a campaign, then lock the station in person. The galaxy is large enough to starve a supply line. The armies on the ground are large enough to matter. Glamour is a ledger, and the claim is a walked deck.

Generated concept art of a fictional adult fleet admiral in a navy and gold uniform on a flagship bridge. Not a real person.
Flag bridge, conceptFictional adult

The four, specific to this fleet

Design influences

A 4X mix, named as debt.

These are references for scale and feel. Heavenly Baddies is not those games, and none of them endorse this project.

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  1. Universe BuilderLiving-cosmos scale. Systems can go dark.
  2. StarDriveCustom hulls, grids, and weapon arcs.
  3. Ultimate Epic Battle SimulatorGround war at army scale, not a progress bar.
  4. HomeworldStrategic battles inside a solar system.
  5. Adaptive AILive retraining on how you actually play.
  6. Left 4 DeadA director for story events, with scales you set.

How this project uses AI

This project uses AI in the open. The admiral pictures on this site are generated images of fictional adults, not photographs and not celebrity likenesses. Inside the game, an adaptive AI is meant to retrain from your own progression, and a story director — a design influence from Left 4 Dead, not that game — is meant to stage events whose involvement you can scale. The photograph on the contact page is a real picture of Ermenildo Castro.

Trailer

Checking source
Wide generated concept of a fictional adult admiral before a solar-system fleet battle. The trailer has not been filmed.

No trailer has been filmed. This frame is generated concept art, waiting on a real source URL in site config. When that URL is set, the same player autoplays muted.

Designed for PCNot a store listingStandard unplantedOne public dev note